If you want to go fast and go bold, this is the deck for you. This deck was build with the mindset to defeat your opponent as fast as possible.
Pros:
- High offensive potential with high power value and multiple attacks per turn
- Have a way to recover from removal
- Budget friendly
Cons:
- Have no defensive option
Key cards

Insane card, great vanguard effect, great rear guard effect. You’ll be riding this mainly, it give your card a nice 10k power boost and let it attack again. If you have more? It doesn’t matter, throw this bad boy into a rear guard circle and watch him wreck havoc

Restand once of your rear guard for one Counter Blast. Simple, effective, elegant, powerful.

A simple 10k power boost go a long way once you start using Maximum Raizer few times in a row through Kick Kick Typhoon and Illuminal. If you get a Critical trigger on this guy, the game is pretty much over.
The Sidekicks

You probably don’t want to active the first effect ever. But the 2nd effect is really useful since the deck have so much standing ability it turn Raizer Custom into a pseudo Accel Circle 
A simple beater, you call and it get a nice power boost, just remember to call him first 
Zanbaku absolutely despise this card and it have some niche use if you use Brutal Jack. Outside of that, not much to say 
Big boy having big power, with just 5 rear guard Cracker can hit that sweet 23k even without boost 
Nice recovery effect, nice power gaining effect, not much else to say, you play cause it’s good. 
Your second rideable Vanguard, can stand 2 rear guard instead of 1 like Illuminal but it have the rear guard requirement and doesnt boost the standing unit by 10k.
Still, choose whatever rear guard you want to stand is a great effect.
Honorable mention:
+ Brutal Jack: Brutal Jack is a good card to ride once you hit G2 turn but at the same time if you don’t have Scarlet Bird ready, he can be detrimental for you. Still, 19k base is no joke.
+ Outer Princess Jacey: Counter very specific matchup, useless in other, your choice.
Decklist
- Beast Deity, White Tiger x1
- Twin Blader x4 (Draw PG)
- Red Lightning x4 (Crit)
- Shining Lady x4 (Crit)
- Clay-doll Mechanic x2
- Jetraizer x2
- Raizer Custom x4
- Beast Deity, Scarlet Bird x4
- Kick Kick Typhoon x4
- Stylish Hustler x4
- Vernal Cracker x3
- Death Army Lady x2 / Brutal Jack x2
- Glad Grad x2
- Maximum Raizer x2
- Ultra Beast Deity, Illuminal Dragon x4
Some minor things
The reason why you play Death Army Lady is simply because of her 12k Pow base. That Power base is really strong when you go first, make your opponent rear guard without power gaining effect unable to hit you. Going second mean you will always be managed to hit your opponent vanguard and its easier to guard once your opponent ride their G3.